“The demo, sourced from a private presentation, shows the PlayStation 5’s improved speed over the PS4 in terms of loading and in-game processing”
Sony’s PlayStation 5 plans are steadily underway, with a recent Wired report throwing some light at what the next generation of the world’s most popular gaming console is going to be like. Now, a tweet shared by Wall Street Journal reporter Takashi Mochizuki has given us a glimpse of the kind of gameplay and performance that may be expected of the new PlayStation console. The information comes from what appears to be a management presentation at a conference, which highlights the vast difference in game load time as well as the overall smoothness in the gameplay.
The game that was used to demonstrate the difference between the present generation PlayStation 4 and the upcoming PlayStation 5 is Spider-Man, which was also mentioned previously in Wired’s interview with Mark Cerny. Speculatively, while Sony most likely has a few in-development games that will launch alongside the PS5, Spider-Man is one of the existing games being used by Sony to demonstrate the qualitative differences between the two consoles.
From the one-minute video shared on Twitter by Mochizuki, the most apparent difference between the two consoles is in the game load times — an aspect that Cerny had mentioned too, since the PS5 will be replacing its hard drive storage with a solid state drive (SSD). The difference is quite significant, for in place of the eight seconds that it took the PS4 to load Spider-Man, the PS5 took less than just one second to load it.
Alongside load times, the presence of an SSD should also improve gameplay elements such as swifter action slow-mos without frame drops, fast travel and more, which is what the second part of Mochizuki’s tweet shows. Travelling through the in-game streets of Spider-Man on a PlayStation 4, the game is seen to exhibit some frame drops and the occasional stutter, while in the console labeled as ‘Next Generation’, the fast sweep through the streets is silky smooth, maintaining high frame rates and no sign of stutter at all. This, in the long run, can impact the longevity, high graphics performance and overall utility for the console, as output resolutions continue increasing.
While that is great, reports across the internet have opined that this much of a difference is mostly within the expected range of performance jump, from a console that is being hyped up to epic proportions. Every generational jump in gaming consoles bring about significantly smoother performance, in which case the PlayStation 5 meets expectations, at least from the video seen in the tweet. Using the latest processor, graphics engine and an SSD is also certain to drive up the cost of the new console, and Sony will most likely have more than just incremental performance improvements in order to help buyers justify the upgrade.
On top of that, the Sony PlayStation 5 is expected to come with backward compatibility, which means that all PS4 games would run on the new console. Given that the PS4 would also be cheaper to purchase and gamers in the Sony ecosystem already have presumably vast libraries of PS4 games, further demos of the upcoming console will hopefully show us greater performance improvements from the PS5.